VR Pharma Training | Lonza + “undisclosed end user”

This VR simulator has become one of the most humbling and invaluable projects I have helped to create throughout my career.

In collaboration with Lonza (and a very important undisclosed client), my team and I were able to replicate a clean-room laboratory in VR to help rapidly train people on how to use pharma biosafety equipment in a production line (while the physical clean-room laboratories were still in construction) – this enabled pharma production staff to hit the ground running in order to deliver a “crucial product” across the globe during the Covid-19 pandemic.


I was involved with all aspects of materials, lighting, reflections, as well as assisting with art direction.